“Missione Artico” was a project developed at Leo Burnett Milan for Braun. I had the opportunity to develop the key art illustrations, game UX and the art direction for the mini clip where users are called to “rescue the lost parts of the cargo”.
The hardest part for me it was the mate painting: I had just one day to create the key arts in order to be approved and then , I had just five days to illustrate the entire collection of illustrations because the dev team in India was waiting for the pieces in order to test the game.
Client: Braun (Procter & Gamble)
Agency: Leo Burnett Milan